WG1, WG2 & WG4 meetings at ABAROMA - Accademia di Belle Arti di Roma, September 2025

15 October 2025

Artistic Intelligence Working Group Meetings — Rome, 25–26 September 2025

From 25–26 September 2025, members of COST Action CA23158 – Artistic Intelligence gathered at the Accademia di Belle Arti di Roma for a two-day series of meetings and events exploring the intersections of art, artificial intelligence, and cultural innovation with the shared goal of coordinating the application of new computational techniques, such as ML/AI, to artistic and practice-based research.

The event hosted parallel sessions by three of the Action's four Working Groups - WG1: Adaptation Strategies, WG2: Collective Intelligences, and WG4: Policy Making & Recommendations - each addressing distinct yet interconnected aspects of artistic research and AI.

Discussions and presentations ranged from AI-enhanced authorship and creative symbiosis, to collective creation and immersive audience participation, and ethical, legal, and policy frameworks for AI in the arts and cultural industries.

 

See the full progamme here

 
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Working Group meetings in Rome
 

WG1 focused on advancing its work toward two key outcomes: the Roadmap for Test Runs, Simulations, and Feasibility Studies, and the Artistic Intelligence Toolbox. Through short presentations and case-based discussions, members shared examples and insights into how artistic research adapts to digital and algorithmic environments—whether through experimental methods, reconfigurations of artistic process, or hybrid collaborations.

WG2 focused on the concept of Audience Science, and the power of audiences and visitors to be affected by artistic, cultural and creative work. Key questions included:

  • How can various collective intelligences in the arts and culture, which
    employ machine learning and generative algorithms, empower visitors
    and audiences to become active participants in collaborative knowledge
    production?
  • Can Artistic and Artificial Intelligence be effectively utilised to transform
    the role of visitors and audiences from passive objects of research to
    active participants in collaborative knowledge production and aesthetic
    experiences?
  • How can collective intelligences assist in tracking and responding to the
    needs of participants, thereby enhancing their overall experience?

WG4 presentations were concerned with the policy and ethical dimensions of artistic intelligence, addressing topics such as Societal Impact of Artistic Research; the Legal dimension/challenges for AI in relation to Artistic Research, Art Practices / Cultural Creative Industries, including Copyright Challenges;
Advice on Strengthening AR Referencing; Creating External Alliances – Freedom of Expression; and Mapping Status of AI policies in relation to AR / Art Practices / Cultural Creative Industries. The discussions contributed to WG4’s ongoing recommendations for the responsible governance of AI in the cultural and creative sectors.

 
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bridge rome
 

The meetings also included joint sessions and a shared forum on shaping the Artistic Intelligence Toolbox, which will provide guidelines, referencing strategies, and practical resources for stakeholders. 

The programme coincided with parallel events that were part of the European Researchers’ Night , featuring interactive installations and performances such as °'°Kobi: Navigating the Universe of Knowledge, Tessela, and Enacting / Revealing Artistic Research. These public-facing events invited audiences to experiment with AI-driven creativity in digital and augmented reality environments, and interact with generative multimedia installations and spectroscopic imaging techniques.

 
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Peter Banister presentation
 

Explore some of the of presentation abstracts from the Artistic Intelligence Working Group Meetings in Rome below:

  Not (so) Human Augmentation & Embodiment in Practice-led Research by Luca Forcucci.
  Postauthorships? Immersive Models for Collective Knowledge Production with Generative AI by Elena Peytchinska.
  Enhancing Referencing in Artistic Research Through AI: A Critical Perspective by Prof. Ibrahim ARPACI
  European Research Arena (ERA) priorities and the future FP10: the place of the arts by Manuel José Damásio
  From Data to Impact The DIPS Project for Cultural Tourism and Regional Growth by Vikash Eventwood
  Ensuring Traceability and Citation of AI-Generated Sound: A Minimal Metadata Framework for Cultural Heritage and Creative Industries by Prof. Dr. Ángel Manuel Olmos
  Senses in the Mix - Towards a synaesthetic-oriented toolbox for Artistic Artificial Intelligence by Dr Genovefa Kefalidou
  The Human Voice project – using AI to engage the “voice” of the theatre audience by Dr Bogdan Mihai Florea
  Cut, Constellate, Subvert_ An Ethnographic Experimentation in Audience Science through Collage by José Carlos Pinto Costa
  Legal Challenges in Protecting Human Performers in The Age Of AI by Muge Cetin
  When the Audience Steps In: Art, Participation, and Artificial Intelligence by Marta Pérez-Campos
  Remembering the City Like You Do by Ozturk and Bayrak
 
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Fabrício Fava presentation
 

This meeting is based upon work from COST Action CA23158 Artistic Intelligence, supported by COST (European Cooperation in Science and Technology). COST (European Cooperation in Science and Technology) is a funding agency for research and innovation networks. Our Actions help connect research initiatives across Europe and enable scientists to grow their ideas by sharing them with their peers. This boosts their research, career and innovation.


[www.cost.eu]